Showing posts with label Super Duper Publications. Show all posts
Showing posts with label Super Duper Publications. Show all posts

Wednesday, May 14, 2014

Granny Candies

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Granny’s Candies
From Super Duper Publications

About the Game

Let Granny treat your students to some old-fashioned fun! Combine the excitement of picking colorful "candy" tokens from Granny's candy jars with hundreds of opportunities to expand vocabulary skills. First, you fill up the "candy jars" with "candy" (soft, foamy, and colorful tokens). Then, players choose question cards from one of eight semantic areas (or mix and match cards). Students answer the questions, roll the die, and pick "candy" from the jars. The player with the most "candy" at the end of the game wins. Sounds yummy! You receive 672 word-meaning cards (3" x 1") (84 for each area below):

  • What belongs in this group?
  • Which one doesn't belong?
  • Give a describing word.
  • How are they alike?
  • What do these have in common?
  • What is this used for?
  • How are they different?
  • Give an action word.

Your extra ingredients include a colorful game board (18" x 18"), 144 "candy" tokens, a lesson/activity book, card holder, and die. Let's cook up some fun!

Our Thoughts

One spring morning, the three youngest kids were wondering what they could do after completing their schoolwork. I suggested that they open the book of Granny’s Candies and play a game of it. They were all excited to discover a new game and promptly set themselves on the living room floor.  It didn’t take long for them to have some fun time and learning at the same time.

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What is Granny’s Candies?  Well essentially it is a game that will allow you kids to expand on their vocabulary while having fun doing so.   The goal of the game is to be able to answer the questions in order to be able to select a candy from the jars on the game board.    At the end of the game, the player with the most candies is the winner.

As I mentioned before the fame focuses on semantics (word meanings).   There are eight semantic areas included in the game:

  • What belongs in this group? (What Belongs?)   Example:  holidays
  • What do these have in common? (Name the Category) Example: table, centipede, people
  • Give an action word. (Action Words) Example: A dentist _________.
  • What is this used for? (Object Use/Function) Example: A snorkel is used for…
  • Give a describing word. (Adjectives) Example: _____ town
  • How are they different? (Differences) Example: kazoo – whistle
  • How are they alike? (Similarities) Example: car – bull
  • Which one doesn’t belong? Why? (Which One Doesn’t Belong?) Example: oyster, octopus, shrimp, clam

How do you play?

Playing is quite simple.   You need to decide who will go first.  In our family, we usually start with the youngest of the family.  You can decide to roll the dice and pick the one who has the biggest roll to start.    The player then takes a card and reads/listens to the question.   The player has to answer the question aloud.   The book included in the box will also provide suggested answers.   All you have to do is check in the book and determine if the answer given is okay.  Once the player has a right answer, he/she has to roll the die and takes the number of candies from any candy jar.   The next player can play now.   The game will end when all the candies have been removed from the board of when the time expires.  

The beauty of this game is that you can play variations of the game as well.   For example, you can give each player the same amount of tokens.  Players roll the die and puts that many candies in the jars after answering each questions.  When a player had put all of his/her candies in the jars he/she is the winner.  Two other suggestions of playing are also mentioned in the rules.

The workbook also contains pages that are reproducible for other activities and games which you can use during your regular lessons of language arts.

Bottom line, this game is a great tool to have when you want them to learn while having fun.  It will deepen their understanding of word meaning and will encourage them to expand on their vocabulary.   The fact that candies are included in the game makes it even more interesting for the kids.   Learning while having fun is a great way to expand your vocabulary!

Granny’s Candies is available for purchase for the price of 54.94$ at Super Duper Publications.  Two add-ons are also available: Set 2 and Set 3.

The game and the add-ons are also available on amazon.ca and amazon.com.

  

  

  

Disclaimer: I received a copy of the game for review purposes from KidStuff PR and Super Duper Publications, Inc. I was not monetarily compensated for this review. Please note that the review was not influenced by the Sponsor in any way. All opinions expressed here are only my own.

Thursday, October 3, 2013

Pirate Talk

539Pirate Talk – Receptive & Expressive Language Game
By Super Duper Publications

Pirate Talk was the second game that attracted my interest when I was checking the offered games from Super Duper Publications. This particular game is basically enforcing communications skills.   Actually seven communication skills are reinforced with this game.   Three of them are receptive – Sentence Repetition, Answering Questions, and Following Directions.  Four are expressive – Categorizing, Inferencing, Describing, and Social Skills.  

The game includes an 18x18 inches game board, 150 color-coded receptive and expressive language cards, 6 pirate players pieces, 100 gold coins and an electronic spinner (1-3).

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It’s easy to play Pirate Talk.  The kids were eager to play this new game when I opened it up.  It was a great way to encourage them to express themselves based on the images I would show to them.   With their game pieces, they would move from island to island on the board game and collect gold coins when they would answer properly to their questions.   Depending of the age of the child you can opt to ask the receptive or expressive questions.  Five categories of social interaction is included in this game: School, People, Home, Community, and Activities.   When we played, I would pick the category myself and choose a card.   I would ask the child to come near me as I showed the image and ask the questions.  See the card below for an example of questions asked on the receptive or expressive language skill.

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My kids had a blast playing this game together and asked for more when I decided that we were done.   They love the fact that the game is based on a pirate theme and that it encourages them to express themselves based on selected situations.  

My only disappointment is that our electronic spinner isn’t working anymore.   Somehow it died rather quickly.   I find that replacing the batteries is quite expensive.  Fortunately, one of my sons remembered that he had a dice that had the 1-3 faces repeated (compared to a regular dice).   So we are using this dice and honestly I think I prefer the dice over the electronic spinner which gets annoying with the noise it makes.

The Pirate Talk Board Game is available at the Super Duper Publications website for the price of 54.95$.

It is also available on amazon.ca and amazon.com.

  

Disclaimer: I received a copy of the game for review purposes from KidStuff PR and Super Duper Publications, Inc. I was not monetarily compensated for this review. Please note that the review was not influenced by the Sponsor in any way. All opinions expressed here are only my own.

Grammar Gumballs

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By Super Duper Publications

Recently I was offered to review some educational games from Super Duper Publications.  I had never heard of them and proceeded to see the games offered to review.  Two immediately attracted my eyes and interest.

The first game is Grammar Gumballs.   This sweet game (no pun intended!) is perfect to help you teach and reinforce basic grammar skills in younger levels from PreK to grade 3.

This interesting game will help you reinforce nine of the early morphemes and grammatical structures – Present Progressive Verbs, Irregular Past Tense Verbs, Subjective Pronouns, Copula Verbs (Is/Are), Regular Plurals, Possessive Nouns, Regular Past Tense Verbs, Irregular Plurals, Possessive Pronouns.  Grammar Gumballs will includes five levels of difficulty for each illustrations.

To play, you first need to fill the gumball machine board game with the gumball tokens.  Choose the card set you wish to teach.  I decided to let the kids pick their own cards as we were playing.  That way we were able to review different Grammar skills.   Depending of the child I asked some questions which he/she had to answer.   Once the questions were answered correctly, I allowed my child to spin the spinner in order to determine how many gumballs he/she could take from the machine.   The goal is to have the most gumballs in your hands to be the winner.

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We played this game with all the kids (even if I had a grade 4 and a grade 7 child).  They all wanted to have a turn.   I somewhat twisted the questions to make them a bit more difficult for my oldest son.   We had a blast playing and when we were done, but my oldest and my youngest had the same amount of gumballs.  

I asked them if they liked the game.  They all responded positively to it and said they want to play more.   I find the game beneficial to reinforce my kids grammar lessons and to encourage them to make complete sentences when needed.   It was definitively a great game to explore and we will use it numerous times in the weeks to come.  

The book also contains a CD which allows you to print some useful exercises that your kids can use to practice their understanding of the proper grammar skills that you want him/her to review.   The pages are also reproducible inside the teacher’s book.   But having the CD is very useful as you can simple print them when you need them.  (see below for an example)

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This game is also perfect for kids who have language or learning difficulties.

Grammar Gumballs Board Game is available at Super Duper Publications for the price of 49.95$ US.   Another book can also be purchased for the price of 34.95$ US.  That book is titled Grammar Gumballs 2 and includes lessons on adjectives, adverbs, conjunctions, copula verbs (Was/Were), Do/Does, First Person Pronouns (I, Me, We, Us), Negation, Prepositions, Present Perfect Verbs (Has/Have).

Both items are also available on amazon.com!

Disclaimer: I received a copy of the game for review purposes from KidStuff PR and Super Duper Publications, Inc. I was not monetarily compensated for this review. Please note that the review was not influenced by the Sponsor in any way. All opinions expressed here are only my own.